Haive Games Documentation ========================= .. raw:: html

🎮 The Ultimate AI Gaming Research Platform

Haive Games - A comprehensive collection of 19+ sophisticated game implementations featuring advanced AI agents, multi-provider LLM support, and tournament-grade analytics for cutting-edge research in strategic intelligence, social psychology, and competitive AI.

🌟 **Beyond Traditional Game AI** --------------------------------- **Transform Game Theory Research with Advanced AI Implementations:** **Social Psychology Games** Among Us, Mafia, Debate, and Clue with deception detection, trust modeling, and behavioral adaptation **Strategic Intelligence** Chess, Go, Risk, and Monopoly with deep planning, tactical analysis, and economic reasoning **Economic Simulation** Trading games, resource management, and market analysis with complex economic AI **Puzzle & Logic Games** Sudoku, Wordle, Mastermind, and logic puzzles with advanced problem-solving algorithms **Card & Probability Games** Poker, Blackjack, UNO with sophisticated probability calculation and psychological modeling Game Categories --------------- .. raw:: html

🕵️ Social Psychology Games

Advanced Behavioral AI Research

Among Us, Mafia, Debate, and Clue featuring deception detection, trust modeling, and social coordination.

♟️ Strategic Board Games

Deep Strategic Intelligence

Chess, Go, Checkers, and Connect 4 with advanced planning, tactical analysis, and strategic depth.

🎰 Card & Probability Games

Probability & Psychology

Poker, Blackjack, UNO with sophisticated probability calculation, bluffing, and risk assessment.

💰 Economic Games

Complex Economic Simulation

Monopoly, Risk, Trading games with property management, negotiation AI, and market analysis.

🧩 Puzzle & Logic Games

Analytical Problem Solving

Sudoku, Wordle, Mastermind, Minesweeper with constraint satisfaction and logical deduction.

🏆 Tournament System

Cross-Game Competitive Analysis

Multi-provider tournaments, benchmarking, and performance analytics across all game categories.

.. toctree:: :maxdepth: 2 :caption: Getting Started: :hidden: overview installation getting_started concepts examples .. toctree:: :maxdepth: 2 :caption: Game Categories: :hidden: game_categories social_psychology_games engine_architecture configuration common_module_overview .. toctree:: :maxdepth: 2 :caption: Advanced Topics: :hidden: tournament_system schema_system graph_workflows tool_integration persistence_layer .. toctree:: :maxdepth: 2 :caption: Reference: :hidden: api_reference changelog common_utilities Quick Start: AI Game Tournament ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Experience the power of advanced AI gaming research:: from haive.games.chess import ChessAgent from haive.games.poker import PokerAgent from haive.games.among_us import AmongUsAgent from haive.core.engine.aug_llm import AugLLMConfig # Create AI agents for different games config = AugLLMConfig() chess_ai = ChessAgent(name="ChessBot", engine=config) poker_ai = PokerAgent(name="PokerBot", engine=config) social_ai = AmongUsAgent(name="SocialBot", engine=config) # Run games with configured agents # Each agent uses sophisticated strategies tailored to their game type Featured Game Showcase ~~~~~~~~~~~~~~~~~~~~~~ .. raw:: html

🧠 Advanced Social Intelligence

Among Us & Mafia: Deception Detection

📊 Strategic Depth Analysis

Chess & Go: Deep Planning Intelligence

🎲 Probability & Risk Mastery

Poker: Advanced Probability Intelligence

💼 Economic Strategy Simulation

Monopoly & Trading: Market Intelligence

Platform Performance Metrics ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .. raw:: html
19+
Game Implementations
5+
LLM Providers
100+
Concurrent Games
< 500ms
Average Response
Research Applications ~~~~~~~~~~~~~~~~~~~~ .. raw:: html

🎓 Academic Research

Cutting-Edge AI Research Applications:

🏢 Commercial Applications

Real-World Business Intelligence:

Platform Architecture ~~~~~~~~~~~~~~~~~~~~~ .. mermaid:: graph TB subgraph "Game Categories" A[Social Psychology] --> B[Tournament Engine] C[Strategic Intelligence] --> B D[Economic Simulation] --> B E[Puzzle & Logic] --> B end subgraph "AI Infrastructure" B --> F[Multi-Provider LLM] B --> G[Dynamic Configuration] B --> H[Performance Analytics] F --> I[OpenAI, Anthropic, Claude] G --> J[Personality Profiles] H --> K[Research Metrics] end subgraph "Research Platform" I --> L[Tournament Results] J --> L K --> L L --> M[Academic Publications] L --> N[Commercial Insights] end style A fill:#ff6b6b style C fill:#74b9ff style D fill:#00b894 style E fill:#fdcb6e Next Steps ~~~~~~~~~~ - :doc:`game_categories` - Explore all 19+ game implementations - :doc:`social_psychology_games` - Master AI deception and social reasoning - :doc:`engine_architecture` - Deep strategic intelligence development - :doc:`tournament_system` - Cross-provider competitive analysis - :doc:`getting_started` - Deploy your first AI game tournament Research & Innovation ~~~~~~~~~~~~~~~~~~~~~ **Academic Research** * Multi-agent social coordination * Strategic reasoning and planning algorithms * Economic behavior modeling * Deception detection and trust systems **Industry Applications** * AI capability benchmarking * Strategic decision-making models * Team collaboration analysis * Competitive intelligence systems **Open Challenges** * Cross-game strategy transfer * Real-time personality adaptation * Emergent social behavior modeling * Multi-modal game understanding Community & Support ~~~~~~~~~~~~~~~~~~~ * **Documentation**: Comprehensive guides and research papers * **GitHub**: https://github.com/haive-ai/haive-games * **Discord**: Join our AI research community * **Research**: research@haive.ai for academic collaboration --- **Welcome to the Future of AI Gaming Research** - Where advanced algorithms meet sophisticated game theory to create AI systems that master strategy, psychology, and competition! 🎮 Indices and tables ================== * :ref:`genindex` * :ref:`modindex` * :ref:`search`